Hmm. Maybe I should wait before starting a Custom Terrain playthrough

I was browsing the 1.13 changes on minecraft.gamepedia.com because quite a few of the commands have changed. I came across this:

Customized world type
  • Removed

Yikes! and I spent hours making a video on it! I saw that customised terrain wasn’t in the snapshot and I had previously just assumed they hadn’t put it in yet.

Then I read:

Planned changes

  • World generation will become data-driven, using json files, allowing for custom structures.

Whew! But this statement seems a bit vague to me. Hopefully it means there will be new functionality  to allow customised terrain again via datapack customisation.

Anyway, I’m going to hold off on doing a serious playthrough on custom terrain until this is all sorted out.

Meanwhile I’ve started working on a python program that parses function mods to enhance non-interference between mods, obfuscate tags and score variables, and allow additional text formatting with whitespace characters. Once it’s done, (if 1.13 doesn’t implement all my improvements for me!) I’ll put it online so anyone can use it.